Ray of Frost 5e

Ray of Frost 5e is the 0 level Spell for Artificer 5e, Wizard 5e, and Sorcerer 5e, in Dungeons and Dragons 5th Edition. This spell can be easily found in The Players Handbook as a source. Ray of Frost is a sonic spell from the Evocation School. Ray of Frost 5e is common for both Divine and Arcane spellcasting character traditions. This spell can be found in the list of Artificer spells, Sorcerer spells, and Wizards spells.

Mechanics Table

Damage it takes 1d8 damage. the spell’s damage increases by 1d8 when you reach the 5th level (2d8), 11th level (3d8), and 17th level (4d8)
Effect A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. Its speed is reduced by 10 feet until the start of your next turn
Casting Time 1 (ONE) Action
Range 60 Feet
Duration Instantaneous
Component SOMATIC AND VERBAL
School Evocation
Classes Artificer, Sorcerer, and Wizard

Ray of Frost 5e Uses

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. It takes 1d8 cold damage on a hit, and its speed is reduced by 10 feet until the start of your next turn.

The spell’s damage increases by 1d8 when you reach the 5th level (2d8), 11th level (3d8), and 17th level (4d8).

When cast, the spell conjured a frigid blast of cold, freezing white or blue air which then streaked towards its intended target, over a distance within the range of sixty feet, slowing their movements down to reduced by 10 feets till the start of your next turn.

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