Shatter 5e is the 2nd level Spell for Warlock 5e in Dungeons and Dragons 5th Edition. This spell can be easily found in The Players Handbook as a source. Shatter is originated from the Aksa’s Shatter, which was a sonic spell from the Evocation School. Shatter 5e is common for both Divine and Arcane spellcasting character traditions. Shatter 5e is one of the most underrated spells in Dungeons and Dragons editions. Whereas this spell should be picked by the players who used to play the loudest and boisterous character in the play. This spell can be found in the list of Warlock Spells along with Bard spells, Sorcerer spells, and Wizards spells as well.
|Damage||3D8 (+1D8 per spell slot level above 2nd slot level|
|Effect||It cause a gigantic loud ringing noise, creatures made of inorganic material have disadvantage on the save. It also cause damage to non-magical items.|
|Casting Time||1 (ONE) Action|
|Component||SOMATIC, VERBAL AND MATERIAL|
|Saving Throws||Constitution (on success takes Half Damage)|
|Classses||Bard, Sorcerer, Warlock and Wizard|
|Materials Required||A Chip of Mica|
Shatter 5e Uses
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, Crystal, or metal has disadvantage on this saving throw.
A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
At Higher Levels: When you cast this spell using a spell slot of or higher, the damage increases by 1d8 for each slot level above 2nd.